Room
These tasks are set in a single square room, where the goal is to reach the staircase down. There are multiple variants of this level.
There are two sizes
of the room (5x5, 15x15
). In the simplest variants, (MiniHack-Room-5x5-v0
and MiniHack-Room-15x15-v0
), the start and goal position are fixed. In the
MiniHack-Room-Random-5x5-v0
and MiniHack-Room-Random-15x15-v0
tasks, the start and
goal position are randomised. The rest of the variants add additional
complexity to the randomised version of the environment by introducing monsters
(MiniHack-Room-Monster-5x5-v0
and MiniHack-Room-Monster-15x15-v0
), teleportation traps
(MiniHack-Room-Trap-5x5-v0
and MiniHack-Room-Trap-15x15-v0
), darkness
(MiniHack-Room-Dark-5x5-v0
and MiniHack-Room-Dark-15x15-v0
), or all three combined
(MiniHack-Room-Ultimate-5x5-v0
and MiniHack-Room-Ultimate-15x15-v0
). The
agent can attack monsters by moving towards them when located in an adjacent
grid cell. Stepping on a lava tile instantly kills the agent. When the room is
dark, the agent can only observe adjacent grid cells.
Examples of the MiniHack-Room-Ultimate-15x15-v0
task:
Reward
The agent receives a reward of +1 for reaching the goal.
Source
All Environments
Name |
Capability |
---|---|
|
Basic Learning |
|
Basic Learning |
|
Basic Learning |
|
Basic Learning |
|
Basic Learning |
|
Basic Learning |
|
Basic Learning |
|
Basic Learning |
|
Basic Learning |
|
Basic Learning |
|
Basic Learning |
|
Basic Learning |