Room

These tasks are set in a single square room, where the goal is to reach the staircase down. There are multiple variants of this level.

There are two sizes of the room (5x5, 15x15). In the simplest variants, (MiniHack-Room-5x5-v0 and MiniHack-Room-15x15-v0), the start and goal position are fixed. In the MiniHack-Room-Random-5x5-v0 and MiniHack-Room-Random-15x15-v0 tasks, the start and goal position are randomised. The rest of the variants add additional complexity to the randomised version of the environment by introducing monsters (MiniHack-Room-Monster-5x5-v0 and MiniHack-Room-Monster-15x15-v0), teleportation traps (MiniHack-Room-Trap-5x5-v0 and MiniHack-Room-Trap-15x15-v0), darkness (MiniHack-Room-Dark-5x5-v0 and MiniHack-Room-Dark-15x15-v0), or all three combined (MiniHack-Room-Ultimate-5x5-v0 and MiniHack-Room-Ultimate-15x15-v0). The agent can attack monsters by moving towards them when located in an adjacent grid cell. Stepping on a lava tile instantly kills the agent. When the room is dark, the agent can only observe adjacent grid cells.

Examples of the MiniHack-Room-Ultimate-15x15-v0 task:

Reward

The agent receives a reward of +1 for reaching the goal.

Source

Source

All Environments

Name

Capability

MiniHack-Room-5x5-v0

Basic Learning

MiniHack-Room-15x15-v0

Basic Learning

MiniHack-Room-Random-5x5-v0

Basic Learning

MiniHack-Room-Random-15x15-v0

Basic Learning

MiniHack-Room-Dark-5x5-v0

Basic Learning

MiniHack-Room-Dark-15x15-v0

Basic Learning

MiniHack-Room-Monster-5x5-v0

Basic Learning

MiniHack-Room-Monster-15x15-v0

Basic Learning

MiniHack-Room-Trap-5x5-v0

Basic Learning

MiniHack-Room-Trap-15x15-v0

Basic Learning

MiniHack-Room-Ultimate-5x5-v0

Basic Learning

MiniHack-Room-Ultimate-15x15-v0

Basic Learning